• @1GHz () Memory 512MB DDR2 RAM Storage SanDisk 2GB Micro SD internal Display 4.3' LCD 480 × 272 16:9 or 4:3 mode Graphics Predecessor Website The Neo Geo X (NGX) is a manufactured by, licensed by, and the latest console released as part of the company's brand. Information about the Neo Geo X was first reported in January 2012 and later confirmed in March. It is the first Neo Geo system to be released since the discontinuation of the brand in 2004 and the third Neo Geo handheld device, following the 1999 release of the, which was supported until 2001. The Neo Geo X features games that were on the popular original Neo Geo (the ) hardware, and comes built-in with 20 original Neo Geo games. Additional titles were available on game.
You may also like these Neo Geo ROMs. King of Fighters 2001: Garou - Mark of the Wolves: Wind Jammers: Real Bout Fatal Fury.or these Neo Geo Shooter ROMs! Metal Slug 3: Metal Slug 5: Metal Slug X: Metal Slug 4.
The system was released on December 18, 2012 as part of a bundle called the 'Neo Geo X Gold Limited Edition', which includes a docking station, an arcade stick, and a bonus game card. The docking station is modeled after the original Neo Geo AES console and is used for charging the handheld as well as connecting it to a television. The arcade stick is a replica of the original Neo Geo AES arcade stick that can be used as a controller when the handheld is connected to a TV through the docking station. As of 2017, the system itself and the game cards have been discontinued. Contents • • • • • • • • • • Release [ ] Initially, the device was rumored to retail for about $700+, but the price of the Neo Geo X Gold package was revealed to be $199, far less than the original Neo Geo AES console. The package was released in December 2012. A game card was offered as a bonus with the package.
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The handheld by itself, without the docking station and arcade stick, was later priced at $129.99 to come out in February 2013. However, links on the official website to the stand-alone handheld were subsequently removed and the FAQ stated that the docking station is required in order to charge the device. In January 2013, SNK Playmore announced that manufacturing of the Gold Limited Edition package was ending with the last units arriving to retailers in April. However, they stated that the handheld would continue to be manufactured and that additional games and accessories would continue to be released. However by 2017, the system was discontinued. The system was distributed by in North America and in Europe.
Games [ ] There were a total of 36 games for the Neo Geo X. Twenty games came pre-loaded on the system including titles from signature SNK series such as, and. Volume 1 • • • Volume 2 • • • Volume 3 • • • Volume 4 • • • Volume 5 • • • Each volume came bundled with a charging/data transfer cable for the handheld. The game cards include a for the Neo Geo X that updates the handheld to firmware v500.
See the 'Firmware Update' section of this article for update details. Oxygen Forensics Keygen. The Neo Geo X Mega Pack Volume 1 was also released in June 2013.
It came with one game card that contains all 15 games featured in Neo Geo X Classics Volumes 1-5. The Mega Pack was packaged in a similar case used for the original Neo Geo AES game cartridges, which can also be used as a carrying case for the Neo Geo X handheld. The charging/data transfer cable was included as well.
Hardware [ ]. Comparison of Neo Geo X and Neo Geo AES resolution. The device included a 4.3-inch screen, slot, A/V output, internal stereo speakers with a 3.5mm headphone jack. A port on the system is used for charging the battery. The screen's 480×272 pixels is the same as the original and is close to the. The system was released as part of the Gold package, which includes the 'Neo Geo X Station', a replica of the original Neo Geo AES console that functions as a charging/ with its own out and output along with a functioning replica of the original Neo Geo AES arcade stick controller.
The Neo Geo X arcade stick controllers connect to the docking station via two USB ports. Original Neo Geo AES controllers, game cartridges and memory cards are not compatible with the Neo Geo X.
The handheld has an 8-way thumbstick for directional control, menu and start buttons, four face buttons and four shoulder buttons: L1, L2, R1, R2. The shoulder buttons are used for changing screen aspect ratio and pausing games. Buttons to adjust volume and brightness are located under the handheld. The unit's BIOS and pre-installed games were initially stored on an internal SanDisk 2GB micro SD card; later hardware revisions use a chip installed directly on the motherboard. This chip has yet to be documented. Software [ ] The console used the emulator running on a operating system to play of Neo Geo games. The internal memory has no copy protection, allowing third party BIOS and additional games to be directly installed on the unit.
The operating system OpenDingux is used to load Final Burn Alpha, then runs.fba files when a game is selected. The system can be modified to run most emulators that will run on OpenDingux. The BIOS can also be modified to get a region-free BIOS (called Unibios), and the BIOS has many features which can be found on the website (). The SD card slot could also be used to load other ROMs, but this requires modifying the SD card contact points.
Firmware Update [ ] Neo Geo X Mega Pack Volume 1 and Neo Geo X Classics Volumes 1-5 each came with a 'rocket cable' which, together with any of the game cards (except Ninja Master's), update the handheld to firmware v500. The following are the updates and changes according to the official website's gamecards and updating FAQ: User Interface: • Game saving is now available to all games that support a game save function. (Note: Ninja Master’s does not support game saving) • The game selection menu has been adjusted to scroll through the games with a “one-click- one-move” interface.
• The load bar has been improved to provide an exact indication of the actual data loaded from the internal memory of the game card. • Aspect ratio preference will be saved in the internal storage of the Neo Geo X handheld when changing the aspect ratio with the “L1” button. • The video output signal has been adjusted to automatically fill the screen of most TVs. Audio: • The sound quality of all games has been greatly improved. Controls: • The responsiveness of the Neo Geo X arcade stick has been greatly improved. Reception [ ] recommended the system for enthusiasts of older games, but criticized the device's video quality on modern televisions.
Commented that the replica AES docking station and included joystick added to the 'overall retro charm' of the Gold package, but the handheld by itself might not be worth the money as Neo Geo games are now easily playable through other means. Damien McFerran, writing for reacted positively to the quality of the handheld's gamepad and face buttons. He also complimented details such as the unit's packaging, which remained faithful to the original AES.
However, he criticized the quality of the display, calling it 'washed out' and writing that the scaling made games look 'fuzzy and ill-defined.' He also criticized the image quality of the outputs on the docking station, calling the HDMI output 'muddy' and commenting that the composite output suffered from color bleeding and a hazing effect.
McFerran also lamented that games were being distributed exclusively on physical media instead of being downloadable via or through a connection to a PC. In addition, he mentioned that the emulated games were prone to and audio issues.
Roxio Easy Cd &. Concluding that it was not worth the premium price, he wrote 'This is a console which has been created with the right intentions but the execution is sadly lacking.' Controversy [ ] Reportedly due to the low manufacturing standards employed by Tommo, in October 2013, SNK Playmore has publicly ordered Tommo to cease not only manufacture of the Neo Geo X, but to pull all existing stock from store shelves. Tommo in response claimed to be in compliance with the contract between the companies, which had recently been extended until 2016, and demanding that SNK retract the cease and desist claim. In early 2014, in a press statement sent to gaming magazine Polygon, Tommo once again claimed full contractual compliance, and accused SNK Playmore of using underhanded tactics to undermine sales of their product, while failing to follow the routes of resolution put forward in the contract in the first place, and declining Tommo's offers of peaceful resolution. The CEO of the manufacturer said they were planning on 'taking action' against SNK to protect their contractual rights. See also [ ].
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Description of Metal Slug 6 - MAME A story of a Metal Slug 6 player: I was fourteen. I lived in a small rural town and I dreamed of having my own Playstation 2.
But my parents had told me it was a dumb and useless thing to have, and should I want to own such a dumb and useless thing anyway, I ought to work for it myself. And so I took a job as a delivery boy, and worked my back (and legs) for whole six months, only to raise me some money for my own fricking Playstation. And let me, it wasn’t always all fun and games, you know?
Smiths, our neighbours, they had this big son-of-a eh. A big dog, and he’d always keep barking and growling at me, with those beast brown eyes just piercing right through me like a pair of sick cold knives, and it would always scare the shit out of me. But it sure wasn’t nowhere near scary enough to stop me from getting my own console, not when my friend Jim got his own one and played all sorts of games on it. He showed me one of those once. It was called Metal Slug 6 and I sucked a big deal at playing it at first. Didn’t even make it through the first level—but man, what a game!
All of a sudden I wasn’t that small and weak little kid anymore, I was this cool elite soldier and it felt fricking good. But then the time has come for me to go home and I was all small and weak again. And I had to wait for whole another fricking month, before I could finally afford my own Playstation and my own own copy of Metal Slug 6. But I would eventually get there. I was allowed to play only two hours a day on that thing. Which—obviously—felt like too damn little at that time, and I would keep craving for more like a junkie.
But then, luckily enough, my parents went to bed rather early one day, and I seized the opportunity and crept through the house like a thief into the living room, thinking myself how I’m going to boot that Playstation and secretly play through the whole night. And sure as hell I did—curiously enough, without even waking anyone up and getting busted in flagrante. And I kept getting better and better at playing this Metal Slug 6. And I was just about to beat the final boss, when the tv screen would suddenly go off, with my father standing right above me.
Man, I was in trouble! Dad gave me a lecture about my latest misbehavior and he took my Playstation from me, until I finally know how to behave and respect my parents, as he put it.
Which eventually proved to take whole two months. Life sure did not feel fair back then, but it—given the addictive nature of Metal Slug —sure gave me a lesson: do unto others as you would have them do unto you. Or on a more simple note: give the others only as much lemons, as you’d like to receive from them yourself The sixth installment of the world renown Metal Slug series brings us yet another load of never ending waves of enemies one has to blast through, all the way to the sweet end. And once again it is an addictive piece of an arcade run’n’gun action. Developed by SNK Playmore and distributed by Sega, the game was released for Atomiswave and PS2 on February 22nd 2006.
And in the very same year,a 3D adaptation called simply Metal Slug comes out, but as it offers only a limited portion of improvement over the previous games, it get only a poor reception from both the critics and the public of the time, which has grown considerably more demanding, since the times of the original Metal Slug released ten years earlier in 1996. Nevertheless, the true challenge still stands for the hardcore gamer, though: how fast can you beat it?
And that’s the main reason why is the Metal Slug series still so popular, for the competitiveness of the players knows no boundaries even today. Here are the links for the previous installments of the Metal Slug series: And don’t forget to check out this and as well.
This game Metal Slug 6 - MAME working perfectly with emulator version mame64ui, you can download on this web site.
While the company is better known for their many fighting franchises, many of which remain active to this day, SNK used to be a leader in gaming hardware.
Not only was their cartridge-based Neo Geo arcade machine one of the most versatile game cabinets throughout the 1990s, but their premium home consoles(the Neo Geo AES and Neo Geo CD) brought the power of arcades to the living room in a way no other console could compete with.
To this day, the Neo Geo and its games remain some of the most collectible gaming items ever released. And the bright red cabinet is a symbol of a bygone era.
Whether you’re just here to reminisce or you want to see what all the fuss was about back in the day, you’ll enjoy this ranking of the top 30 best Neo Geo games ever made.
Released: January 17, 1997
Our first entry is one of those games that make you wonder whether what you’re seeing on screen is ironic, or if the developers had too many poppy seeds on their bagels every morning before work.
Developed by Face, this 1997 puzzler title plays like more well-known titles such as Puzzle Bobble or Magical Drop.
But instead of bubbles or colorful spheres, you’re shooting currency.
The whole game has a weird financial aesthetic, and even the machine-controlled opponents have names like Debtmiser or Eldylabor.
Released: July 26, 1996
For something more normal I’d suggest trying Neo Drift Out, a 1996 title developed by Visco Corp.
This puts you at the wheel of a classic rally car racing on six courses from all around the world.
One of this game’s most charming features other than its tight controls and exciting gameplay is the cars from which it lets you choose – a Mitsubishi Lancer, a Toyota Celica or a Subaru Impreza.
All in all, it’s like playing an Initial D game. And it’s really fun.
Released: March 7, 1995
For the sports fans out there, the Neo Geo had a pretty healthy selection of games.
And SNK’s “Super” series was among the best.
The third entry in the Super Sidekicks series came out in 1995, and it’s easily the best one in the trilogy.
It does everything Super Sidekicks 2 did right while also overhauling the presentation, turning an already engaging game into a visually striking one.
With quite a few gameplay options ranging from quickplay to regional cups, this was easily one of the best soccer games of the decade.
Released: December 21, 1994
If you’re anything like me, a game having cutesy graphics is already reason enough to consider playing it.
If the game is as fun as Puzzle Bobble, then it’s a must-play.
This 1994 title developed by Taito was hardly the first color-matching puzzle game. But it’s one of the most influential due to its massive popularity in arcades.
That’s mostly due to how intense multiplayer matches can get despite the game’s simple puzzler gameplay.
Released: March 23, 1992
I’ve always been a fan of shoot-em-ups in any presentation. And while I recognize there are some better options, my local arcade only had SNK’s Last Resort for most of its lifespan.
Not that I mind!
This 1992 game has fantastic graphics and pretty fluid enemy animations.
It’s also very hard, so even though I played it plenty as a child, I was never able to clear it.
Luckily for me, it became available on several systems as part of the SNK Arcade Classics Vol. 1. I was finally able to experience its five levels and amazing bosses in their entirety.
Released: December 16, 1993
One of the Neo Geo’s most aesthetically unique games is Data East’s Spinmaster, which looks like a Japanese take on Western cartoons.
The result is something you might call Saturday Morning’s Doraemon.
But Spinmaster is much more than a pretty face. This platformer plays a lot like the legendary Metal Slug, except your weapons are stuff like a yoyo or shuriken rather than firearms.
The co-op is also just as good!
Released: November 25, 1996
One of the most undoubtedly Japanese games to make it to Western audiences back in the 90s has to be Twinkle Star Sprites, a top-down shoot-em-up with a cutesy Magical Girl aesthetic not usually seen in Western games.
Developed by ADK, this 1996 title has you take control of an adorable anime girl and shoot magical beams at – get this – colored puffs with faces that can only be described as “uwu”.
Really, it doesn’t get any cuter than this on the Neo Geo.
But cute or not, what really made this game climb to the top was the frantic multiplayer and intense gameplay. You’ll have to carefully chain explode enemies together for maximum effect, not easy but very fun.
Released: March 16, 1992
Gameplay-wise, SNK’s Mutation Nation is an average beat-em-up, of which there were many on the Neo Geo.
But what it lacks in innovation, it makes up for in spades with personality.
The game takes place in urban slums where a gene-modifying virus has spread, turning the local hoodlums into mutants. This allowed developers to go all out in designing bizarre wacky enemies.
This, coupled with a fantastic soundtrack and crisp colorful graphics, made it into one of the greats.
Released: August 28, 1995
Many games in the Neo Geo took inspiration from the classic shoot-em-up R-Type and tried to re-create its space-monster-fighting charm.
But few were as influential as Aicom’s Pulstar.
Released in 1995, this side-scrolling shoot-em-up features the same kind of challenging gameplay as its spiritual predecessor, requiring players to strategize on-the-go if they want to survive.
An exciting addition to the formula was the use of pre-rendered graphics that mimic 3D.
While some people find this too much of a gimmick, it was also pushing boundaries. And the result isn’t half bad.
Released: February 17, 1994
Windjammers is probably my favorite sports game on the Neo Geo because this air-hockey title feels much more like a fighter than a sports game.
Developed by Data East and released in 1994, the game pits two muscular characters against each other. Both trying their hardest to get a puck past their opponent and into the goal – just like air hockey.
However the top-down perspective makes it play a bit like PONG, and the inclusion of “super throws” to disorient the opposing player is reminiscent of modern faux-sports games like Super Mario Strikers.
With many different courts to play in, plus fun graphics, and one of the best voice acting performances on the Neo Geo, it’s no wonder this unique game is still cited as a favorite by many fans.
Released: May 18, 1994
If we’re speaking of unique games, it would be silly not to mention Top Hunter: Roddy & Cathy. Arguably one of the best combat-oriented platformers on the system.
As one of SNK’s in-house games, the high quality of this 1994 title shouldn’t come as a surprise.
What’s surprising is how well they managed to blend the absolute silliness of its character design with outstanding gameplay, which places great emphasis on grabbing and throwing items with your stretchy arms.
Released: November 20, 1996
Way before there was Jump Force, there was Waku Waku 7: a unique fighter starring parodies of many popular anime and videogame archetypes.
For example, the game’s characters include Mauru, a purple forest creature oddly similar to Ghibli’s Totoro, and Dandy-J, who’s a thinly veiled reference to Joseph Joestar from Jojo’s Bizarre Adventure: Stardust Crusaders.
Luckily for video game historians interested in playing the game, this 1996 title recently became available on the Nintendo Switch as part of the Arcade Archive collection.
Released: November 20, 1992
Whereas all other shoot-em-ups on the console so far had been either side-scrolling or seen from a top-down perspective, 1992’s Viewpoint featured an isometric viewpoint (get it?).
This made it very visually appealing, and it quickly set itself apart from the competition.
The idea to make an isometric shoot-em-up wasn’t actually new, as the game takes inspiration from 1982’s Zaxxon.
It was only the first game to do it with such impressive graphics on the Neo Geo.
Released: July 24, 2003
Surprisingly for a gaming system with such a high focus on fighting games, the Neo Geo doesn’t carry too many crossover fighters.
Among the very best is SNK vs. Capcom: SVC Chaos, developed by SNK after merging with Playmore.
Unlike most games produced in such situations, this 2003 title was fantastic in almost every way. Including its graphics and its TKoF-like combat system.
It includes characters from Samurai Shodown, Street Fighter, TKoF, and Darkstalkers.
It’s truly a dream match! Watching Mai Shiranui and Chun-Li duking it out is nothing short of legendary.
Released: April 15, 1992
If you ask anyone who actually owned it what their favorite games on the Neo Geo MVS home console were, they’re likely to mention 1992’s Baseball Stars 2.
The reason is chiefly how fast-paced and dynamic SNK managed to make this baseball simulator, which isn’t exactly easy to achieve.
It also has eye-catching visuals and tight controls so it plays well.
Couple that with fantastic sound design that makes every action in the game feel exciting, and you’ll begin to understand the appeal of this excellent sports game.
Released: March 19, 1998
There were plenty of Fatal Fury titles on the Neo Geo, as the franchise was one of SNK’s most well-known and top-grossing series.
As the system’s life cycle drew to an end, the developers shifted gears from innovation to maximum polish – and this 1998 title is the result.
Not only does it feature an all-star cast with picks from every title in the series, but the spritework and fluid animation were utterly stunning.
On top of that, this fluidity extended to the actual combat system. Chaining attacks together had never felt so natural.
Released: July 18, 1994
One of the most “realistic” shoot-em-ups in the Neo Geo’s roster was also one of the very best – Video System’s Aero Fighters 2.
Instead of giant Lovecraftian monstrosities, this game pits you against enemy tanks and aircraft while commanding one of eight planes, including the F-14 Tomcat and the F-15 Eagle.
If you want a shoot-em-up where your objective is satisfactorily blowing everything up, this 1994 title is the one for you.
Released: December 5, 1997
I love games with a heavy Japanese aesthetic. Samurai, Shinto priests, and other colorful Japanese staples are all right up my alley – and, therefore, The Last Blade is too.
Developed by SNK and released for the Neo Geo in 1997, this weapon-based fighter was the alternative to the long-running Samurai Shodown series.
It emphasizes story and worldbuilding along with more subtle character designs.
With incredibly sharp sprites, detailed backgrounds, and special attacks that were wonderfully flashy, this game quickly rose to legendary status among Neo Geo fans. Absolutely worth a try if you can find it anywhere(or find a working ROM of it).
Released: November 25, 1998
A year later, SNK released The Last Blade 2, an upgraded and polished successor to the original arcade hit.
The sequel focuses on a more fast-paced and varied gameplay.
It introduces combat styles focused on either speed or power, giving players more freedom to develop their own strategies.
The Neo Geo CD version features the shortest loading times and an amazing orchestral arrangement of the original soundtrack, so play that one if you get the chance.
Released: January 29, 1996
One of the most surprising hits on the Neo Geo is Nazca Corporation’s Neo Turf Masters, a quick-paced arcade golf game released in 1996.
While golf might not sound like something that’d translate well to the system, this beautiful-looking game managed to make it fun by simplifying it as much as possible.
You can pick it up and play with no prior experience, and you’ll most likely hold your own. At least better than playing real golf.
Even if you’re not a sports game person, this title’s relaxing soundtrack and beautiful visuals make it worth a try.
Released: March 12, 1996
You can’t talk about the Neo Geo or SNK as a whole without mentioning the Art of Fighting series, which began with the original AoF back in 1992.
While the first title in the series is iconic, the third release from 1996 is the most polished product.
Plus this last release also introduces some mechanics from newer franchises, such as juggle combos, which made it a more complete game.
Among my favorite things about AoF3 is the characters’ fluidity of movement, achieved by using motion capture techniques in the making of both sprites and animation.
Released: November 6, 1998
Developed by Saurus as a top-down answer to SNK’s Metal Slug franchise, Shock Troopers 2 is one of the most satisfying yet challenging action shooters on the system.
Just like Metal Slug, the game features a charming cast of characters going all out against tanks, enemy soldiers, and a wide array of other high-octane opponents.
This includes bosses that felt four times as epic thanks to how successfully the game hyped-up each fight.
Ideally you’d play this game with a friend or a sibling, but you can have plenty of fun by yourself too.
Released: April 26, 1990
As one of the Neo Geo’s flagship titles, ADK’s Magician Lord did a great job of showing audiences precisely what the system was capable of. Both in visual and technical aspects.
This 1990 title follows the Elta the Magician in his quest to defeat the evil sorcerer Gal Agiese. On his way, the pointy hat hero must defeat hordes of demons and other monstrosities, and even shape-shift into different creatures to overcome diverse challenges.
The gameplay was excellent. But the game was also incredibly colorful and detailed, which made it the perfect game to draw players towards the big red Neo Geo cabinet.
Released: 2002/2003
After SNK went into bankruptcy in 2001, its intellectual properties went up for grabs in a public auction.
One of these was the famous shooter-platformer Metal Slug.
The fourth and fifth installments in the series were developed by retro-engineering Metal Slug X and taking things from there.
The result is a surprisingly good pair of games with lots of new characters, scenarios, and the same quality gameplay.
Opinions are mixed on whether they’re any better than their predecessors or if they lost their soul. But they’re still some of the best games on the system.
Released: July 23, 1998
Choosing the best out of a series as prolific as SNK’s The King of Fighters isn’t easy. But ’98 is definitely the most representative of the franchise’s run on the Neo Geo.
With an all-star cast of characters, this dream match took a minimalist approach in development, focusing on polishing what was already good from ’97 rather than trying to shake things up.
The result is a game with tight controls, beautiful sprites, and genuinely fun gameplay.
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You can sink weeks into this game without feeling repetitive as you try out every character to find the perfect one for you.
Released: January 19, 1998
Blazing Star is the graphically updated spiritual sequel to 1995’s Pulstar, keeping the same side-scrolling shoot-em-up goodness while introducing some new gimmicks.
Like its predecessor, Blazing Star features pre-rendered pseudo-3D sprites that give its giant bosses a truly massive sense of scale.
It also allowed developers to add much more dynamic movement to otherwise static enemies, even if it’s only visual.
It’s a bit easier than its predecessor, but also comes with fun co-op, amazing anime cutscenes, and excellent gameplay. It’s positively one for the history books.
Released: 1993-1996
There was a lot of interest in the Japanese Samurai back in the day. And SNK’s Samurai Shodown was one of the franchises that fanned the flames in the hearts of young arcade-goers.
Beginning in 1993, this weapon-based fighter featured several Samurai and contenders from other Japanese backgrounds.
Rather than focusing on endless combos, this game values landing the right hit or parrying at the right time to turn the tide of battle.
While the second installment is widely recognized as the best by long-time fans, subsequent releases introduced plenty of technical and graphical improvements that warrant giving them a try.
Released: July 18, 2001
Another absolutely fantastic game with a Japanese aesthetic focusing on the country’s warring states period is Sengoku 3, developed by Noise Factory and released in 2001. This was very late into the system’s life cycle so it’s often overlooked
This game was made by developers who knew the system inside-out, allowing them to push it to its very limits.
This resulted in killer animations, flashy visual effects, and wonderful spritework. All coupled with tight, responsive controls that make combat in this beat-em-up a thing of beauty.
With deep combo systems and a lot more character variety than its predecessors, this is one of the best beat-em-ups on the Neo Geo and the genre in general.
Released: November 26, 1999
Like Sengoku 3, Garou: Mark of the Wolves was made to push the Neo Geo as far as it could go in terms of graphics and fluidity.
It was SNK’s answer to Capcom’s Street Fighter 3, a sort of reboot of the Fatal Fury franchise with a refined combat system.
Its most innovative feature was allowing you to customize your health bar to switch between defensive and aggressive fighting styles depending on where it stood.
However, what I like the most about Garou has to be its presentation.
The graphics are truly superb, and that soundtrack is one of the best I’ve ever heard on a fighting game. Especially for an older retro home console.
Released: 1996-2000
Despite Garou: Mark of the Wolves being a more technically impressive and good-looking game, it can’t hold a candle to the mere fun factor and broad appeal of the Metal Slug series.
Developed by SNK until their bankruptcy in 2001, this run-and-gun platformer flew high thanks to an absolutely chaotic and incredibly fun co-op experience. Not to mention its charming characters and quirky enemy designs.
Everything in this game, from the bizarre animations to the camels outfitted with machine guns, has a particular style that’s just “Metal Slug”.
The second installment was notorious for introducing the female characters Fio and Eri, and the remastered Metal Slug X is easily the best game on the Neo Geo.
If you’re going to play any games from this era, absolutely give the Metal Slug series a try.
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